2015
DOI: 10.1162/pres_a_00236
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Natural Locomotion Based on Foot-Mounted Inertial Sensors in a Wireless Virtual Reality System

Abstract: Virtual reality has become a promising field in recent decades, and its potential now seems clearer than ever. With the development of handheld devices and wireless technologies, interest in virtual reality is also increasing. Therefore, there is an accompanying interest in inertial sensors, which can provide such advantages as small size and low cost. Such sensors can also operate wirelessly and be used in an increasing number of interactive applications. An example related to virtual reality is the ability t… Show more

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Cited by 6 publications
(9 citation statements)
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“…The user's position and orientation are determined, usually by tracking the HMD's position [22,33] or the user's limb movements [44,46,50].…”
Section: Vr Locomotion Techniquesmentioning
confidence: 99%
See 1 more Smart Citation
“…The user's position and orientation are determined, usually by tracking the HMD's position [22,33] or the user's limb movements [44,46,50].…”
Section: Vr Locomotion Techniquesmentioning
confidence: 99%
“…The categorization of a study as a usability, user experience, user perception or technical study took place following a Boolean logic, without examining the extent to which those topics were covered. For instance, even if only one aspect of the user experience was examined in a study (e.g., the sense of a user's VR presence [46]) along with a series of usability issues, the study was registered as having both a user experience and usability research topic. Naturally, it would be challenging, if not impossible or invalid, to quantify the extent to which research topics are covered.…”
Section: Study Limitationsmentioning
confidence: 99%
“…Sistem ini memiliki keterbatasan untuk digunakan dalam aplikasi umum karena perlu ukuran ruang yang sedikit besar. Penelitian ini kemudian disempurnakan dalam [20], yang memeriksa perilaku pengguna yang berjalan dengan menggunakan jaringan syaraf tiruan dan menganalisis koordinat dalam HMD untuk meningkatkan kehadiran di lingkungan virtual. Sistem ini menghasilkan kajian bahwa kehadiran dan pengalaman pengguna yang alami menjadi lebih tinggi dibandingkan dengan kendali konvensional untuk navigasi virtual, hanya kedua sistem ini menggunakan platform desktop VR yang memerlukan spesifikasi komputer tinggi.…”
Section: Pendahuluanunclassified
“…Pada posisi tersebut kamera dari smartphone tidak dapat menangkap penanda. Penelitian ini belum melakukan analisis hasil pengalaman pengguna seperti [20], yang menggunakan metode jaringan syaraf tiruan.…”
Section: A Sistem Pelacakan Posisi Penggunaunclassified
“…Then, a constraint of maximum separation between the two position estimates is applied to limit the growing drift in the heading. In [ 21 ], four IMUs are used to implement a navigation system for a virtual reality application. The orientation estimation of the head-mounted IMU is aided by the chest-mounted and the feet-mounted IMUs.…”
Section: Introductionmentioning
confidence: 99%