“…However, the problem of avoiding collisions in dynamic environment is much harder. Several works have been developed for dynamic environments like velocity obstacles (Fiorini and Shiller, 1998;Large et al, 2005), collision cones (Chakravarthy and Ghose, 1998), the rolling window method (Zhang and Xi, 2003), inevitable collision state (Fraichard and Asama, 2004), the prediction model for beam curvature method (Shi et al, 2010), and other methods (Jaradata et al, 2011;Yaonana and Yimin, 2011;Zhu and Hua, 2011;Zhong et al, 2014;Bis et al, 2012). This paper is organised as follows.…”