“…Although the pre-training process is similar to ours, the aimed task, the specific methods used, and the implementation of pretraining are different. In addition to the above extensions, NeRF has been extended for dynamic scenes [37], [38], better rendering effects [39], [40], generalization on multiple scenes [41], [42], [43], [44], [45], faster training or inference speed [46], [47], [48], [49], [50], [51], [52], re-lighting rendering [53], [54], [55], geometry or appearance editing [56], [57], [58], [59], [60] and specifically for processing human bodies [61], [62], [63] and faces [64], [65]. Some works are briefly summarized in [66].…”