This article considers a product’s compatibility as a strategic variable in a Cournot duopoly with network consumption externalities. It develops a non-cooperative compatibility decision game (CDG) in which firms choose whether to let products be (in)compatible. With costless compatibility, the unique (Pareto-efficient) sub-game perfect Nash equilibrium (SPNE) of the CDG is universal compatibility. With quasi-fixed compatibility costs, the SPNE depends on whether product compatibility is an endogenous (i.e., a profit-maximising) or exogenous (i.e., given by technical constraints) variable. In the case of endogenous compatibility, the SPNE can vary from one unique to multiple regimes of (in)compatibility, such as the anti-prisoner’s dilemma (deadlock), prisoner’s dilemma, and coordination game. In the case of exogenous compatibility, the SPNE can become an anti-coordination game as well. The article also discusses the welfare outcomes corresponding to the SPNE.