2013
DOI: 10.1007/978-3-642-40050-6_21
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Networked Performances and Natural Interaction via LOLA: Low Latency High Quality A/V Streaming System

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Cited by 66 publications
(46 citation statements)
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“…Network transmission introduces timing and latency problems which can be especially acute in music requiring tight temporal coordination between players. A number of techniques exist for compensating for delays [9] though it has equally been argued that timing discrepancies should be accepted as a natural or, indeed, desirable feature of distributed, networked performance [18]. Latency troubles can be confounded by technical heterogeneity, that is, where the network transmission capability or local audio equipment is variable in kind and quality between participants [14].…”
Section: Networked Music Performancementioning
confidence: 99%
“…Network transmission introduces timing and latency problems which can be especially acute in music requiring tight temporal coordination between players. A number of techniques exist for compensating for delays [9] though it has equally been argued that timing discrepancies should be accepted as a natural or, indeed, desirable feature of distributed, networked performance [18]. Latency troubles can be confounded by technical heterogeneity, that is, where the network transmission capability or local audio equipment is variable in kind and quality between participants [14].…”
Section: Networked Music Performancementioning
confidence: 99%
“…For this reason, video and audio packets are transmitted in order to develop the technique of the student. 45,58,75,76 In these cases, high-quality video is required, but the overall end-to-end delay is higher than 60 milliseconds, which prevents for real-time music performances. In order to create a virtual environment like performing in the same room, some applications adjust the volume of the transmitted audio signal, trying to emulate the direction of arrival for the audio signal like performing in the same environment for each musician.…”
Section: State-of-the-art Nmp Approachesmentioning
confidence: 99%
“…Nevertheless, some applications adopt the peer-to-peer model for the audio transmission among the musicians. 45,57,[75][76][77][78][79][80][81]87 The alternative approach met in NMP architectures uses the client-server model. In more detail, a central server collects all the transmitted audio streams from the musicians.…”
Section: State-of-the-art Nmp Approachesmentioning
confidence: 99%
“…Others have achieved distributed performances using gigabit networks 7 that mean video compression is unnecessary. This gives access to lower intrinsic roundtrip times, reducing the effective delay between venues.…”
Section: Exploiting Consumer-grade Broadbandmentioning
confidence: 99%