1995
DOI: 10.1109/49.391753
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Networking requirements for interactive video on demand

Abstract: A signi cant driver for the consumer use of high bandwidth in the near future will be interactive video on demand (IVOD). A range of service types can be deployed, based on a di ering sophistication, which must be traded against the network costs (bandwidth) and component costs (switch complexity and memory). The potential aggregate bandwidth required is huge (O(1Pbps)), and thus it is essential to properly engineer the network to reduce the bandwidth required. This paper describes a variety of IVOD scenarios,… Show more

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Cited by 127 publications
(41 citation statements)
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“…Regular Q-ary trees are commonly used for the derivation of numerical results for algorithms operating on trees [37,10]; it has also be seen that numerical results from regular tree topologies are in good accordance with experimental results from actual internet tree topologies [38]. The entire set of parameters (demand and topology) for each experiment is indicated in the title of the corresponding graph.…”
Section: Numerical Results Under Igreedymentioning
confidence: 54%
“…Regular Q-ary trees are commonly used for the derivation of numerical results for algorithms operating on trees [37,10]; it has also be seen that numerical results from regular tree topologies are in good accordance with experimental results from actual internet tree topologies [38]. The entire set of parameters (demand and topology) for each experiment is indicated in the title of the corresponding graph.…”
Section: Numerical Results Under Igreedymentioning
confidence: 54%
“…Among the first to mention that intermediate servers in a hierarchical VoD distribution system can decrease cost are Nussbaumeret.al. [11], who provided also simple arguments for this.…”
Section: Related Workmentioning
confidence: 99%
“…While they do not consider the aging of individual movies, because they still need a short-term model, they consider the distribution of hits on the available videos and chose the Zipf distribution to model the video popularity. Nussbaumer, aiming at optimizing the cache usage in a single server system or cluster, also assumes the Zipf distribution ( [4]) to model video popularity ( [11]). The distribution of movies or blocks of single movies over multiple machines for load-levelling or availability purposes has been investigated in [3].…”
Section: Related Workmentioning
confidence: 99%
“…Particularly, for video applications, the case we are interested in, several network architectures have been developed that enable users to have access to a wide range of video programs on demand. In the following sections we examine a hierarchical architecture for a VoD distributed network, which fits the existing tree topology used in today's cable TV systems [2], [18], [20], [21].…”
Section: Introductionmentioning
confidence: 99%
“…Notice that the utilization of a node depends on the level it belongs to. As we move down 2 We have also simulated two additional scenarios in which the streams have ADUs with uniform length distribution in the intervals [1,5] and [1,20], respectively. However, due to lack of space we omit these results.…”
mentioning
confidence: 99%