Anthropometry, Apparel Sizing and Design 2020
DOI: 10.1016/b978-0-08-102604-5.00001-9
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New directions in the field of anthropometry, sizing and clothing fit

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Cited by 13 publications
(16 citation statements)
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“…During the development phase of both the virtual and the physical dressed bodice, students demonstrated joy and excitement as the driving factor for following the project brief's instructions, unparalleled to their inadequate skills caused by their limited experience in such experimental learning model. However, many studies including [13] state that the designer ultimately has to make the transition from real fit evaluation to the virtual environment. Fashion design students are the designers of tomorrow.…”
Section: Discussionmentioning
confidence: 99%
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“…During the development phase of both the virtual and the physical dressed bodice, students demonstrated joy and excitement as the driving factor for following the project brief's instructions, unparalleled to their inadequate skills caused by their limited experience in such experimental learning model. However, many studies including [13] state that the designer ultimately has to make the transition from real fit evaluation to the virtual environment. Fashion design students are the designers of tomorrow.…”
Section: Discussionmentioning
confidence: 99%
“…Columns 3-4 show the virtual fit, while 5-6 show the physical fit (both front and side view). According to [13], wrong pose and body posture can affect the final result in pattern design, sizing, and fitting due to landmarks' shift. Chosen positioning of the subject can affect the consistency of new mobile scanning tools [22].…”
Section: Fit Analysismentioning
confidence: 99%
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“…Individual's range and speed of motion varies due to factors such as age, gender, health, fitness, and body morphology [10]. Movement as well as the factors that can affect an individual's mobility is often not considered during product development of SCGs [3,11] and the only published research focusing on movement related ease is for woven garments [4,5,6]. Ease is defined as the dimensional difference between the garment and the contour of the body [11], which can either be positive or negative; SCGs have negative ease as the garment is designed to be smaller than the body dimensions.…”
Section: Motion Centred Designmentioning
confidence: 99%