“…These topics include computer graphics, AI, programming, SE, databases, human–computer interaction/user interfaces, physics, mathematics, operating systems, networks, object‐oriented approaches, data structures and algorithms. Today, several universities offer courses and programmes about computer‐game development (Bidarra et al , 2003; Feldgen & Clua, 2003; Kuffner, 2004; Paisley University, 2005; Shaw, 2001; Uclan, 2005; University of Luton, 2005).…”