2021
DOI: 10.3390/s21175771
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No Interface, No Problem: Gesture Recognition on Physical Objects Using Radar Sensing

Abstract: Physical objects are usually not designed with interaction capabilities to control digital content. Nevertheless, they provide an untapped source for interactions since every object could be used to control our digital lives. We call this the missing interface problem: Instead of embedding computational capacity into objects, we can simply detect users’ gestures on them. However, gesture detection on such unmodified objects has to date been limited in the spatial resolution and detection fidelity. To address t… Show more

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Cited by 10 publications
(8 citation statements)
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“…This participant count strikes a balance, allowing us to gather insights into key perception aspects, and to identify significant design hurdles that could impede user experience. Other related studies with similar numbers of users include [13,22]. Previous research [42] suggests that 10 users can uncover 80% or more of the usability issues, while, for comparative studies like ours, which rely on metrics, "group sizes of between eight and 25 participants typically provide valid results, with ten to twelve being a good baseline" [43].…”
Section: Participants and Apparatusmentioning
confidence: 82%
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“…This participant count strikes a balance, allowing us to gather insights into key perception aspects, and to identify significant design hurdles that could impede user experience. Other related studies with similar numbers of users include [13,22]. Previous research [42] suggests that 10 users can uncover 80% or more of the usability issues, while, for comparative studies like ours, which rely on metrics, "group sizes of between eight and 25 participants typically provide valid results, with ten to twelve being a good baseline" [43].…”
Section: Participants and Apparatusmentioning
confidence: 82%
“…No validation with users was developed in these studies. In Attygalle et al [13], the authors focus on improving single-gesture recognition by training a 3D convolutional neural network and testing its performance with 10 users. Ruiz et al [14] carried out a guessability study that elicits end-user gestures to invoke commands on a smartphone device (the actions to be performed are concern the phone's resources and behaviours).…”
Section: Related Workmentioning
confidence: 99%
“…Radars are today used in both stationary and mobile contexts of use. Prior works on radar-based gesture recognition [14], [18], [38], [39] mostly relied on a fixed, custom radar and on advanced ML/DL algorithms to cope with the complexity of radar signals. More recent works support dynamic, real-time recognition in mobile contexts of use [15], [18], [40].…”
Section: A Radar-based Gesture Interaction 1) Performancementioning
confidence: 99%
“…Prior works on radar-based gesture recognition [14], [18], [38], [39] mostly relied on a fixed, custom radar and on advanced ML/DL algorithms to cope with the complexity of radar signals. More recent works support dynamic, real-time recognition in mobile contexts of use [15], [18], [40]. The Google Soli chip [41] is embedded in a smartphone for recognizing various classes of gestures.…”
Section: A Radar-based Gesture Interaction 1) Performancementioning
confidence: 99%
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