“…While some of the items that consumers choose to collect are actively marketed as ‘collectible’, such as trading cards (Rogoli, 1991), toys (e.g. Beanie Babies, see Morris and Martin, 2000) and comic books (Steirer, 2014), there are no limits to what consumers may choose to collect. Scholars have considered a broad range of material collections, from high-end items such as classic cars (Dannefer, 1980) and works of art (Baekland, 1994) to seemingly worthless items such as plastic bags (Pearce, 1998) and beer cans (Soroka, 1988), and to a lesser degree the collection of non-tangible items such as experiences (Belk, 1995a; Keinan and Kivetz, 2011) and digital consumption objects (Arditi, 2017; Ashman, 2013; Watkins et al, 2015).…”