No sweat: How wet bodies negotiate wearables as repairables
Rachel Plotnick
Abstract:As embodied technologies, wearable devices—from fitness trackers to virtual reality head-mounted displays—interact not only with wearers’ movements but also interface with their skin and temperature. In so doing, people sweat. Perspiration occurs during physical activity and from close bodily contact and can culturally signify productive body-work or generate “grossness” and disgust. Wearable manufacturers Fitbit and Oculus encourage their users to sweat as a sign of healthy and engaged interaction; however, m… Show more
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