2022
DOI: 10.1109/access.2022.3140537
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Nonlinear Depth Quantization Using Piecewise Linear Scaling for Immersive Video Coding

Abstract: Moving Picture Experts Group (MPEG) is developing a standard for immersive video coding called MPEG Immersive Video (MIV) and is releasing a reference software called Test Model for Immersive Video (TMIV) in the standardization process. The TMIV efficiently compresses an immersive video comprising a set of texture and depth views acquired using multiple cameras within a limited 3D viewing space. Moreover, it affords a rendered view of an arbitrary view position and orientation with six degrees of freedom (6DoF… Show more

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Cited by 9 publications
(7 citation statements)
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“…In contrast, MIV addresses inter-view redundancies during coding, providing improved compression by leveraging geometry information through depth maps. Recent studies [148,149] have focused on enhancing the quality of depth maps in MIV. Lee et al [150] proposed a groupbased adaptive rendering method for volumetric video streaming.…”
Section: Mpeg Immersive Videomentioning
confidence: 99%
“…In contrast, MIV addresses inter-view redundancies during coding, providing improved compression by leveraging geometry information through depth maps. Recent studies [148,149] have focused on enhancing the quality of depth maps in MIV. Lee et al [150] proposed a groupbased adaptive rendering method for volumetric video streaming.…”
Section: Mpeg Immersive Videomentioning
confidence: 99%
“…Table 1 summarizes some classical post-training quantization schemes. Early PTQ focused on minimizing the quantization error of network parameters through techniques such as optimizing quantization factor scale [21,22], bias correction [27,28], piecewise linear quantization [29,30], and outlier separation [31,32]. For example, Nvidia's TensorRT [22], a widely used quantization tool, searched for the optimal quantization factor scale by minimizing the Kullback-Leibler (KL) distance between FP activation and quantized activation.…”
Section: Related Workmentioning
confidence: 99%
“…The Quantization Error of Network Parameters Optimizing Quantization Factor Scale [21,22] Bias Correction [27,28] Piecewise Linear Quantization [29,30] Outlier Separation [31,32] ≤4 bit Layer-wise Reconstruction LAPQ [23] AdaRound [24] AdaQuant [35] Block-wise Reconstruction BrecQ [25] RAPQ [33] Mr.BiQ [34] Qdrop [26] 3. Background and Theoretical Analysis 3.1.…”
Section: ≥6 Bitmentioning
confidence: 99%
“…Several papers regard the atlas preparation step, including the patch merging [12], allowing for more efficient packing of non-pruned information within atlases, non-linear depth quantization [13], or adaptation of patch occupancy [14] to the block-based nature of typical video encoders, such as HEVC or VVC. Other works focus on rendering and increasing the quality of synthesized viewports for immersive video [15] and non-Lambertian content [16].…”
Section: Related Workmentioning
confidence: 99%