2013
DOI: 10.48550/arxiv.1311.4766
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Notions of Anonymity, Fairness and Symmetry for Finite Strategic-Form Games

Abstract: In this paper we survey various notions of symmetry for finite strategic-form games; show that game bijections and game isomorphisms form groupoids; introduce matchings as a convenient characterisation of strategy triviality; and outline how to construct and partially order parameterised symmetric games with numerous examples that range all combinations of surveyed symmetry notions.

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“…This setting is commonly referred to as process symmetry [12,15,18,19,1]. Symmetry in games was studied in [24,23,7,17] for strategic form games, which are games with a single turn. In [5,26], symmetry in concurrent games was studied by imposing restrictions on the game structure.…”
Section: Process Symmetry In Concurrent Gamesmentioning
confidence: 99%
“…This setting is commonly referred to as process symmetry [12,15,18,19,1]. Symmetry in games was studied in [24,23,7,17] for strategic form games, which are games with a single turn. In [5,26], symmetry in concurrent games was studied by imposing restrictions on the game structure.…”
Section: Process Symmetry In Concurrent Gamesmentioning
confidence: 99%