Virtual Reality (VR) has been used in several areas such as video games, technical training, movies, and teaching. VR-based interventions have also been applied for motor rehabilitation, e.g., to help the patient recover from disabilities provoked by stroke, cognitive deficit, or musculoskeletal problems. VR combined with wearable tracking devices creates new possibilities to apply immersive approaches during motor rehabilitation. This can enhance health care, making treatments more exciting pr pleasant for patients and more effective for therapists. However, the costs related to this technology may be impracticable for a wide application by public health systems. Therefore, this paper introduces results for a low-cost wearable device integrated into VR environments. The objective is to provide a better quality rehabilitation process for most patients with motor disabilities. This research presents test with patients and volunteers to show the system's efficiency