Proceedings of the 2020 Genetic and Evolutionary Computation Conference Companion 2020
DOI: 10.1145/3377929.3389976
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Novelty producing synaptic plasticity

Abstract: A learning process with the plasticity property often requires reinforcement signals to guide the process. However, in some tasks (e.g. maze-navigation), it is very difficult (or impossible) to measure the performance of an agent (i.e. a fitness value) to provide reinforcements since the position of the goal is not known. This requires finding the correct behavior among a vast number of possible behaviors without having the knowledge of the reinforcement signals. In these cases, an exhaustive search may be nee… Show more

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Cited by 2 publications
(1 citation statement)
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“…MCC was demonstrated for the very first time in a maze navigation problem [13]. Mazes are, in fact, a paradigmatic example of tasks with sparse, delayed reward [15], for which various approaches based on quality search [16], [17] or novelty [18] have been proposed. According to the setting proposed in [13], tasks (mazes) are co-evolved with agents (maze navigators) controlled by neural networks.…”
Section: Introductionmentioning
confidence: 99%
“…MCC was demonstrated for the very first time in a maze navigation problem [13]. Mazes are, in fact, a paradigmatic example of tasks with sparse, delayed reward [15], for which various approaches based on quality search [16], [17] or novelty [18] have been proposed. According to the setting proposed in [13], tasks (mazes) are co-evolved with agents (maze navigators) controlled by neural networks.…”
Section: Introductionmentioning
confidence: 99%