Proceedings of IGARSS '93 - IEEE International Geoscience and Remote Sensing Symposium
DOI: 10.1109/igarss.1993.322586
|View full text |Cite
|
Sign up to set email alerts
|

Numerical simulation of scattering from three dimensional randomly rough surfaces

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Publication Types

Select...
1
1

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(1 citation statement)
references
References 7 publications
0
1
0
Order By: Relevance
“…where f 0 and τ are the centre frequency and the bandwidth of the wave, respectively,k inc denotes the incident direction and c 0 is the speed of light in the free space. To avoid the edge diffraction effect caused by the truncation of the rough surface, the Gaussian window function 16 G(x, y) is introduced in this letter, which can be expressed as follows:…”
Section: Numerical Results and Discussionmentioning
confidence: 99%
“…where f 0 and τ are the centre frequency and the bandwidth of the wave, respectively,k inc denotes the incident direction and c 0 is the speed of light in the free space. To avoid the edge diffraction effect caused by the truncation of the rough surface, the Gaussian window function 16 G(x, y) is introduced in this letter, which can be expressed as follows:…”
Section: Numerical Results and Discussionmentioning
confidence: 99%