1999
DOI: 10.1097/00006324-199909000-00021
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Oculomotor Function After Virtual Reality Use Differentiates Symptomatic from Asymptomatic Individuals

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Cited by 31 publications
(20 citation statements)
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“…Clinically, reduced accommodation is frequently associated with exophoria in near, and excessive accommodation with near-point esophoria [38,52]. However, some studies have found reduced accommodation to be associated with near esophoria [32,53].…”
Section: Discussionmentioning
confidence: 99%
“…Clinically, reduced accommodation is frequently associated with exophoria in near, and excessive accommodation with near-point esophoria [38,52]. However, some studies have found reduced accommodation to be associated with near esophoria [32,53].…”
Section: Discussionmentioning
confidence: 99%
“…Besides, the CA/C ratio has been reported to alter with time when vergence demand is applied continuously. 12,13 In order to minimize this effect of adaptation, we performed the measurements in quick succession. We used the push-up method, that is, increasing prism disparities of convergence to elicit accommodative responses, but a random allocation of the prisms will minimize such biases and assure more accurate measurements.…”
Section: Discussionmentioning
confidence: 99%
“…Compared with older types of VR, many improvements have been made to reduce user discomfort including image resolution and corresponding processes for head movement. However, there are few ophthalmological studies investigating the effects of recent iterations of VR devices [7][8][9][10][11] Ha et al [7] investigated the clinical effects of the HMD on visual function, including the oculomotor system; they found no signi cant clinical changes, except for transient refractive error or binocular alignment. However, the study adopted the method of watching movies using VR rather than immersive content such as games.…”
Section: Introductionmentioning
confidence: 99%