2021
DOI: 10.48550/arxiv.2110.04994
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Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scans

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Cited by 1 publication
(2 citation statements)
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“…[56] creates high quality room scenes, but has many manual steps including pose alignment and material assignment. [27] also utilizes 3D scans, and provides control over a wide range of scene parameters, including camera position, field of view, and lighting, as well as a number of per frame image cues. While these approaches produce high quality data for a particular captured scene, the pipeline still relies on 3D scans of the full scene, which imposes a bottleneck for scaling.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…[56] creates high quality room scenes, but has many manual steps including pose alignment and material assignment. [27] also utilizes 3D scans, and provides control over a wide range of scene parameters, including camera position, field of view, and lighting, as well as a number of per frame image cues. While these approaches produce high quality data for a particular captured scene, the pipeline still relies on 3D scans of the full scene, which imposes a bottleneck for scaling.…”
Section: Related Workmentioning
confidence: 99%
“…Rendering GI Physics Scaling DL Playing4Data [78] (Game) × (Game) × × UnrealCV [75] UE4 × UE4 × TDW [34] Unity × PhysX × iGibson [106] PyRender × PyBullet × Habitat [91] Magnum × Bullet × OpenRooms [56] OptiX -× × Omnidata [27] Blender -× Blenderproc [23] Blender Bullet × × Kubric Blender PyBullet Table 1. Rendering: Blender any OptiX are ray tracing engines, all others are based on rasterization; GI: support for global illumination; Physics: engine for physics simulation; Scaling: Easy to scale to very large datasets.…”
Section: Namementioning
confidence: 99%