Nim is a well-known combinatorial game with several variants, e.g., Delete Nim and Variant Delete Nim. In Variant Delete Nim, the player deletes one of the two heaps of stones and splits the other heap on his/her turn. In this paper, we discuss generalized Variant Delete Nim, which generalizes the number of stone heaps to three or more, All-butone-delete Nim, Half-delete Nim, No-more-than-half-delete Nim, and Single-delete Nim. We study the win-loss conditions for each of these games.