“…This is because we can pass a two-dimensional plane through the initial positions 0 1 0 2 0 , , x y y of the players in n n , and then consider evasion from the projection x of the pursuer on this plane. According to the theorem, the evaders moving on the plane can avoid to coincide with the projection of the pursuer x , i. , then pursuit can be completed (see, for example, [8], [13]). The results of the paper can be developed towards the evasion differential game with many evaders.…”