Movement-sound interactive systems are at the interface of different artistic and educational practices. Within this multiplicity of uses, we examine common denominators in terms of learning, appropriation and relationship to technological systems. While these topics have been previously reported at NIME, we wanted to investigate how practitioners, coming from different perspectives, relate to these questions. We conducted interviews with 6 artists who are engaged in movementsound interactions: 1 performer, 1 performer/composer, 1 composer, 1 teacher/composer, 1 dancer/teacher, 1 dancer. Through a thematic analysis of the transcripts we identified three main themes related to (1) the mediating role of technological tools (2) usability and normativity, and (3) learning and practice. These results provide ground for discussion about the design and study of movement-sound interactive systems.
CCS Concepts•Applied computing → Performing arts; Sound and music computing;•Human-centered computing → Gestural input;