2000
DOI: 10.1002/(sici)1099-1778(200002)11:1<27::aid-vis214>3.0.co;2-5
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On modelling and rendering ocean scenes

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Cited by 31 publications
(16 citation statements)
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“…[3] used this method for simulating wave near the shore in their maritime training simulator. [8] proposed a geometrical model accounting for refraction, diffraction, reflection, transmission and multi-waves trains, and described a specific algorithm for the rendering of multi-waves trains. These methods can only simulate water waves in the simple environment, and the accuracy of wave parametric calculation is low.…”
Section: Previous Workmentioning
confidence: 99%
“…[3] used this method for simulating wave near the shore in their maritime training simulator. [8] proposed a geometrical model accounting for refraction, diffraction, reflection, transmission and multi-waves trains, and described a specific algorithm for the rendering of multi-waves trains. These methods can only simulate water waves in the simple environment, and the accuracy of wave parametric calculation is low.…”
Section: Previous Workmentioning
confidence: 99%
“…Cieutat et al [6] used this method to simulate wave near the shore in their maritime training simulator. Gonzato and Saëc [11] proposed a geometrical model accounting for refraction, diffraction, reflection, transmission and multi-waves trains, and described a specific algorithm for the rendering of multi-waves trains. These methods can only simulate water waves in the simple environment, and the accuracy of wave parameters is low.…”
Section: Previous Workmentioning
confidence: 99%
“…Gonzato and Bertrand [4] proposed a complete geometrical model of the ocean waves accounting for refraction, diffraction, reflection, transmission and multi-wave trains. Then they rendered the scene by using a particular illumination model and displacement mapping texture to deal with multi-wave trains.…”
Section: Ocean Simulationmentioning
confidence: 99%