2022
DOI: 10.48550/arxiv.2203.02750
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On Rotation Gains Within and Beyond Perceptual Limitations for Seated VR

Abstract: Head tracking in head-mounted displays (HMDs) enables users to explore a 360-degree virtual scene with free head movements. However, for seated use of HMDs such as users sitting on a chair or a couch, physically turning around 360-degree is not possible. Redirection techniques decouple tracked physical motion and virtual motion, allowing users to explore virtual environments with more flexibility. In seated situations with only head movements available, the difference of stimulus might cause the detection thre… Show more

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