2015
DOI: 10.1007/s13235-015-0139-1
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On the Computation of Value Correspondences for Dynamic Games

Abstract: Recursive game theory provides theoretic procedures for computing the equilibrium payoff or value sets of repeated games and the equilibrium payoff or value correspondences of dynamic games. In this paper, we propose and implement outer and inner approximation methods for equilibrium value correspondences that naturally occur in the analysis of dynamic games. The procedure utilizes set-valued step functions. We provide an application to a bilateral insurance game with storage.

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Cited by 21 publications
(23 citation statements)
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“…While there are various algorithms that perform this task in an efficient way (e.g. Sleet and Yeltekin (2007)), the problem is a nightmare even for low N and m. It is easy to see that for the simple model in section 2 the correspondence U is actually one interval. However, in the more general framework presented in section 3 with N agents with endogenous states x ∈ X, there are N different intervals for each point of the natural state space X, i.e.…”
Section: Computational Differencesmentioning
confidence: 99%
See 3 more Smart Citations
“…While there are various algorithms that perform this task in an efficient way (e.g. Sleet and Yeltekin (2007)), the problem is a nightmare even for low N and m. It is easy to see that for the simple model in section 2 the correspondence U is actually one interval. However, in the more general framework presented in section 3 with N agents with endogenous states x ∈ X, there are N different intervals for each point of the natural state space X, i.e.…”
Section: Computational Differencesmentioning
confidence: 99%
“…These techniques are well understood and widely used for full information problems of optimal policy and enforcement frictions, but MM do not analyze their applicability to environments with private information. Sleet and Yeltekin (2008) make a crucial contribution in applying recursive Lagrangean techniques to dynamic models with privately observed idiosyncratic preference shocks. This paper instead focuses on a particular class of dynamic models with hidden actions, i.e.…”
Section: Introductionmentioning
confidence: 99%
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“…1 It is well known that computing the equilibrium value set can be a serious complication of implementing strategic dynamic programming methods. In the paper of Sleet of Yeltekin [28], the authors discuss how APS methods can be applied to interesting classes of dynamic games and then provide a new method for computing equilibrium value correspondences. The authors new method is based on outer and inner approximations of the equilibrium value correspondence via step-valued set functions.…”
mentioning
confidence: 99%