Article OutlineThis contribution describes efforts to model the behavior of individual pedestrians and their interactions in crowds, which generate certain kinds of selforganized patterns of motion. Moreover, this article focusses on the dynamics of crowds in panic or evacuation situations, methods to optimize building designs for egress, and factors potentially causing the breakdown of orderly motion.
GlossaryCollective Intelligence: Emergent functional behavior of a large number of people that results from interactions of individuals rather than from individual reasoning or global optimization. Crowd: Agglomeration of many people in the same area at the same time. The density of the crowd is assumed to be high enough to cause continuous interactions with or reactions to other individuals. Crowd Turbulence: Unanticipated and unintended irregular motion of individuals into different directions due to strong and rapidly changing forces in crowds of extreme density. Emergence: Spontaneous establishment of a qualitatively new behavior through non-linear interactions of many objects or subjects. Evolutionary Optimization: Gradual optimization based on the effect of frequently repeated random mutations and selection processes based on some success function ("fitness"). Faster-is-Slower Effect: This term reflects the observation that certain processes (in evacuation situations, production, traffic dynamics, or logistics) take more time if performed at high speed. In other words, waiting can often help to coordinate the activities of several competing units and to speed up the average progress. Freezing-by-Heating Effect: Noise-induced blockage effect caused by the breakdown of direction-segregated walking patterns (typically two or more "lanes" characterized by a uniform direction of motion). "Noise" means frequent variations of the walking direction due to nervousness or impatience in the crowd, e.g. also frequent overtaking maneuvers in dense, slowly moving crowds.