2015
DOI: 10.1016/j.dam.2014.03.012
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On the nearest neighbor rule for the metric traveling salesman problem

Abstract: We present a very simple family of traveling salesman instances with n cities where the nearest neighbor rule may produce a tour that is Θ(log n) times longer than an optimum solution. Our family works for the graphic, the euclidean, and the rectilinear traveling salesman problem at the same time. It improves the so far best known lower bound in the euclidean case and proves for the first time a lower bound in the rectilinear case.keywords: traveling salesman problem; nearest neighbor rule; approximation algor… Show more

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Cited by 18 publications
(14 citation statements)
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“…The bold edges in Figure 1 form a partial greedy tour on V 0 . The next lemma is similar to Lemma 1 in [4] and Lemma 1 in [3]. Proof.…”
Section: The Approximation Ratio Of the Greedy Algorithmmentioning
confidence: 70%
See 1 more Smart Citation
“…The bold edges in Figure 1 form a partial greedy tour on V 0 . The next lemma is similar to Lemma 1 in [4] and Lemma 1 in [3]. Proof.…”
Section: The Approximation Ratio Of the Greedy Algorithmmentioning
confidence: 70%
“…In this section we describe the construction of a family of metric TSP instances G k on which the greedy algorithm can find a TSP tour that is by a factor of Ω(k) longer than an optimum tour. Our construction is similar to the approach in [3].…”
Section: The Approximation Ratio Of the Greedy Algorithmmentioning
confidence: 99%
“…The common method for solving the TSP with a genetic algorithm is shown by a flowchart in Figure 1(a). This algorithm is used in a lot of applications in different areas of science and engineering [32].…”
Section: The Proposed Approachmentioning
confidence: 99%
“…Thus, the constructional heuristic methods are in general aimed for selecting the edges of minimal length. In the case of Nearest Neighbour method [13], the algorithm starts with a random selection of a vertex. In each iteration step, the nearest free vertex is selected and it will be connected to the current node.…”
Section: Introductionmentioning
confidence: 99%
“…Greedy Vertex Insertion algorithm [15] extends the existing route with a vertex having the lowest cost increase. In the case of Nearest Neighbour method [13], the shortest free edge is selected related to the actual node. In all cases, if we extend the graph with a random new element and process this element with the mentioned methods, the resulted route will be usually suboptimal.…”
Section: Introductionmentioning
confidence: 99%