Transactions in GIS. 2020;24:72-84. wileyonlinelibrary.com/journal/tgis
| INTRODUC TI ONRapid development of technology in recent decades has not only introduced new possibilities in GIS and cartography, but also transformed them. The main focus has shifted from traditional mapping and analysis of spatial data to new, digitally better-supported approaches. For example, experts can now produce three-dimensional models from digital images, have to deal with different types of big data, and are finding ways to apply machine learning to Abstract Companies and individual developers have recently put serious effort into improving web mapping libraries. A significant front in this development is hardware-accelerated vector graphics. Owing to those efforts, and the continuously evolving World Wide Web, users can visualize large vector layers, and even animate them. On the other hand, this rapid development cannot be observed with raster data. There are some data abstraction libraries for reading raster files, although web mapping libraries do not use them to offer raster capabilities. Since there are no mature raster management pipelines on the web, this study explores two inherently different techniques for handling raster data.One of them uses the traditional, texture-based method.The other is a hybrid technique rendering raster layers as vectors, overcoming some limitations of the raster model.While the traditional technique gives a smooth user experience, the hybrid method shows promising results for rendering hexagonal coverages.