2021
DOI: 10.1007/s11227-020-03577-4
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On the performance of a GPU-based SoC in a distributed spatial audio system

Abstract: Many current System-on-Chip (SoC) devices are composed of lowpower multicore processors combined with a small graphics accelerator (or GPU) offering a trade-off between computational capacity and low-power consumption. In this context, spatial audio methods such as Wave Field Synthesis (WFS) can benefit from a distributed system composed of several SoCs that collaborate to tackle the high computational cost of rendering virtual sound sources. This paper aims at evaluating important aspects dealing with a distr… Show more

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References 13 publications
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