Explaining the excellent practical performance of the simplex method for linear programming has been a major topic of research for over 50 years. One of the most successful frameworks for understanding the simplex method was given by Spielman and Teng (JACM '04), who developed the notion of smoothed analysis. Starting from an arbitrary linear program (LP) with d variables and n constraints, Spielman and Teng analyzed the expected runtime over random perturbations of the LP, known as the smoothed LP, where variance σ 2 Gaussian noise is added to the LP data. In particular, they gave a two-stage shadow vertex simplex algorithm which uses an expected O(d 55 n 86 σ −30 + d 70 n 86 ) number of simplex pivots to solve the smoothed LP. Their analysis and runtime was substantially improved by Deshpande and Spielman (FOCS '05) and later Vershynin (SICOMP '09). The fastest current algorithm, due to Vershynin, solves the smoothed LP using an expected O log 2 n · log log n · (d 3 σ −4 + d 5 log 2 n + d 9 log 4 d) number of pivots, improving the dependence on n from polynomial to poly-logarithmic.While the original proof of Spielman and Teng has now been substantially simplified, the resulting analyses are still quite long and complex and the parameter dependencies far from optimal. In this work, we make substantial progress on this front, providing an improved and simpler analysis of shadow simplex methods, where our algorithm requires an expected O(d 2 log n σ −2 + d 3 log 3/2 n) number of simplex pivots. We obtain our results via an improved shadow bound, key to earlier analyses as well, combined with improvements on algorithmic techniques of Vershynin. As an added bonus, our analysis is completely modular and applies to a range of perturbations, which, aside from Gaussians, also includes Laplace perturbations. edges of the feasible polyhedron, where the pivot rule decides which edges to cross, until an optimal vertex or unbounded ray is found. Important examples include Dantzig's most negative reduced cost [Dan51], the Gass and Saaty parametric objective [GS55] and Goldfarb's steepest edge [Gol76] method. We note that for solving LPs in the context of branch & bound and cutting plane methods for integer programming, where the successive LPs are "close together", the dual steepest edge method [FG92] is the dominant algorithm in practice [BFG + 00, Bix12], due its observed ability to quickly re-optimize.The continued success of the simplex method in practice is remarkable for two reasons. Firstly, there is no known polynomial time simplex method for LP. Indeed, there are exponential examples for almost every major pivot rule starting with constructions based on deformed products [KM70, Jer73, AC78, GS79, Mur80, Gol83, AZ98], such as the Klee-Minty cube [KM70], which defeat most classical pivot rules, and more recently based on Markov decision processes (MDP) [FHZ11, Fri11], which notably defeat randomized and history dependent pivot rules. Furthermore, for an LP with d variables and n constraints, the fastest provable (rand...