DS 117: Proceedings of the 24th International Conference on Engineering and Product Design Education (E&PDE 2022), London S 2022
DOI: 10.35199/epde.2022.120
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Onboarding, a Learning Approach to Overcome Adoption Thresholds With Extended Reality

Abstract: Never before has restrictions at a global scale due to the Covid-19 pandemic put industry at such unprecedented transformation need. Sustainability by using resources with greater consideration in order to continue to stay resilient, and to thrive post-pandemic has put attention on how benefit the most out of emerging technologies. The advent of extended reality (XR) is today reshaping the way people experience the physical and the virtual environments, from observation to immersion. Due to the turmoil caused … Show more

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Cited by 2 publications
(2 citation statements)
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“…Adopting a mixed methods research framework in this study provided a comprehensive understanding of the various parameters in the implementation and development of XR, potentially serving as a guideline for future research in XR implementation in formal education. This approach echoes Berglund's emphasis on the opportunities and unclear transformative mechanisms of XR in landscape architecture education [88].…”
Section: Discussionmentioning
confidence: 87%
“…Adopting a mixed methods research framework in this study provided a comprehensive understanding of the various parameters in the implementation and development of XR, potentially serving as a guideline for future research in XR implementation in formal education. This approach echoes Berglund's emphasis on the opportunities and unclear transformative mechanisms of XR in landscape architecture education [88].…”
Section: Discussionmentioning
confidence: 87%
“…Design is a complex, high-order cognitive activity that relates to multiple cognitive processes such as visual processing and reasoning, decision-making, emotions and problem solving [13]. By adopting and preparing for an integration of XR [14], a crucial step in the design process becomes to establish authenticity and realism. Realism in XR applications refers to the degree to which the virtual environment mimics the physical world, and this affects the user's sense of presence and immersion in the environment.…”
Section: Backgroundsmentioning
confidence: 99%