Proceedings of the 2nd Workshop on Multisensory Experiences (SensoryX 2022) 2022
DOI: 10.5753/sensoryx.2022.20005
|View full text |Cite
|
Sign up to set email alerts
|

Ongoing Challenges of Evaluating Mulsemedia QoE

Abstract: Multimedia applications are usually limited to stimulating only two human senses: vision and hearing. Recent studies seek to expand the definition of multimedia applications to include stimuli for other human senses. In this way, sensory effects that should be triggered in synchrony with the audiovisual content being presented are included in the applications. By including sensory effects in multimedia, we aim to improve the Quality of Experience (QoE) with these mulsemedia environments. Usually, two approache… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
5
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
4
3
1

Relationship

1
7

Authors

Journals

citations
Cited by 8 publications
(5 citation statements)
references
References 0 publications
0
5
0
Order By: Relevance
“…QoE measures the degree of delight or annoyance of users. It can be obtained by using subjective measures, where users rate their experience after using the service or application, and objective measures, where physiological signals such as accelerometers, video recordings, and biosignals are used to evaluate users' biofeedback and responses [10], [79]. A model of QoE is essential to design optimal mulsemedia communication systems.…”
Section: Qoe Modeling Management and Optimizationmentioning
confidence: 99%
“…QoE measures the degree of delight or annoyance of users. It can be obtained by using subjective measures, where users rate their experience after using the service or application, and objective measures, where physiological signals such as accelerometers, video recordings, and biosignals are used to evaluate users' biofeedback and responses [10], [79]. A model of QoE is essential to design optimal mulsemedia communication systems.…”
Section: Qoe Modeling Management and Optimizationmentioning
confidence: 99%
“…The assessment included questions about learning content, questions about specific elements such as olfactory, airflow, vibration and QoE questions to evaluate the mulsemedia experience. Here, Open-ended questions allow participants to provide detailed and personalized responses, while Likert scale questions can provide quantitative data that can be analyzed statistically [4,19]. Participants fill out the questionnaire after watching the learning with mulsemedia effects.…”
Section: Evaluation Approachmentioning
confidence: 99%
“…These subjective measures of quality of experience are important to consider alongside the objective measures of cognitive and emotional response recorded in the Technology-enhanced Mulsemedia learning (TEML) Web portal [4]. It provides a holistic understanding of the listener's experience with the TEML web portal and suggests that multisensorial elements can contribute to a positive listening experience.…”
Section: Evaluation Approachmentioning
confidence: 99%
See 1 more Smart Citation
“…QoE measures the degree of delight or annoyance of users. It can be obtained by using subjective measures, where users rate their experience after using the service or application, and objective measures, where physiological signals such as accelerometers, video recordings, and biosignals are used to evaluate users' biofeedback and responses [10], [75]. A model of QoE is essential to design optimal mulsemedia communications systems.…”
Section: F Qoe Modeling Management and Optimizationmentioning
confidence: 99%