“…The objective of corner finding is decomposing a stroke into primitives. There are many existing methods for corner finding, for example, IStraw [23], MergeCF [24], ClassSeg [25], SpeedSeg [26], QPBDP [27], DPFrag [28], and RankFrag [6,7]. In fact, it is another wellstudied problem in sketch-based interfaces.…”