2022
DOI: 10.1080/16066359.2022.2115033
|View full text |Cite
|
Sign up to set email alerts
|

Ontological diversity in gaming disorder measurement: a nationally representative registered report

Help me understand this report
View preprint versions

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
5
0

Year Published

2023
2023
2024
2024

Publication Types

Select...
6

Relationship

2
4

Authors

Journals

citations
Cited by 6 publications
(5 citation statements)
references
References 31 publications
0
5
0
Order By: Relevance
“…No disclosed basis or cutoff. Finnish translations of all scales were used (Männikkö et al 2015;Männikkö et al 2019;Karhulahti et al 2022b). Note on other scales: GAD-7 = General Anxiety Disorder (Spitzer et al 2006).…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…No disclosed basis or cutoff. Finnish translations of all scales were used (Männikkö et al 2015;Männikkö et al 2019;Karhulahti et al 2022b). Note on other scales: GAD-7 = General Anxiety Disorder (Spitzer et al 2006).…”
Section: Resultsmentioning
confidence: 99%
“…While we highlight, again, that we did not carry out clinical interviews and thus do not make diagnostic claims, the present findings provide evidence for a reality where adults in very different life situations seek treatment for diverse types of gaming problems, some of which are characterisable as clinically relevant experiences to more severe degrees and longer periods than others (as we also found in Karhulahti et al 2023). Due to a lack of clinical validation studies with the current quantitively used gaming disorder scales (see Carragher et al 2022), it remains unknown which of the processes and types of gaming problems presented here-if any-the commonly reported epidemiological estimates signify (for relevant ontological literature, see Haslam 2003;Davidson et al 2022;Karhulahti et al 2022b).…”
Section: Discussionmentioning
confidence: 99%
“…When modeling four IGD/GD scales (GAS7, IGDT10, GDT, and THL1) within one network, Billieux and Fournier ( 2022 ) found a strong item‐level construct overlap between the scales. This, however, does not eliminate the possibility that the scales could identify distinct populations (Karhulahti et al., 2022 ; Ko et al., 2020a ), potentially due to differing scoring methods (monothetic vs. polythetic cut‐offs, different thresholds, etc.). The DSM‐5 or ICD‐11‐based IGD/GD central role in the networks does not appear to be affected by the addition of the additional diagnostic features.…”
Section: Discussionmentioning
confidence: 99%
“…The DSM‐5's description of IGD have resulted in the development of various screening scales with inconsistencies in symptom selection and operationalization (Karhulahti et al., 2021 ; King, Chamberlain, et al., 2020 ). However, the usage of screening measures based on different ontologies (including DSM‐5 and ICD‐11) may identify different groups of individuals (Ko et al., 2020a ; Starcevic et al., 2020 ) with distinct psychological and health characteristics (Karhulahti et al., 2022 ). Moreover, within the same ontological definition, diverse ways of operationalizing the same symptoms can substantially affect the relationships between the symptoms (Adamkovič et al., 2023 ).…”
Section: Introductionmentioning
confidence: 99%
“…In a nationally representative registered report, Karhulahti et al (2022) identified marked differences in the prevalence and overlap of problem gaming as assessed by measures derived from different ontologies, underscoring the need for a clearer, universal definition of problem gaming. The similar results obtained by Anthony et al (2023), despite reviewing measures all ostensibly derived from the same ontology (i.e., IGD criteria from Section 3 of the DSM–5 ), provide a more drastic illustration of the opacity of current problem gaming conceptualizations.…”
Section: Considerations For Improving the Conceptualization Of Proble...mentioning
confidence: 99%