2022
DOI: 10.1051/itmconf/20224604001
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OpenCL and OpenGL Implementation of Simultaneous Localization and Mapping Algorithm using High-End GPU

Abstract: Simultaneous Localization And Mapping (SLAM) algorithms are being used in many robotic applications and autonomous navigation systems. The FastSLAM2.0 addresses an issue of the SLAM problem and allows a robot to navigate in an unknown environment. Several works have presented many algorithmic optimizations to reduce the computational complexity of such algorithm. In this paper, a GPGPU (general-purpose computing on graphics processing units) is exploited to achieve a parallel implementation of the FastSLAM2.0.… Show more

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Cited by 3 publications
(1 citation statement)
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“…Even if the usage of SLAM methods in real-time applications has been a long-time concern [28,29], the exploitation of GPUs to speed up perception and sensor processing [30] is less frequent in the literature. It is instead more common to see it paired with computer vision primitives or straight-up deep learning methods [31][32][33].…”
Section: Related Workmentioning
confidence: 99%
“…Even if the usage of SLAM methods in real-time applications has been a long-time concern [28,29], the exploitation of GPUs to speed up perception and sensor processing [30] is less frequent in the literature. It is instead more common to see it paired with computer vision primitives or straight-up deep learning methods [31][32][33].…”
Section: Related Workmentioning
confidence: 99%