Serious Games and Edutainment Applications 2011
DOI: 10.1007/978-1-4471-2161-9_10
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Operation ARIES!: A Serious Game for Teaching Scientific Inquiry

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Cited by 80 publications
(44 citation statements)
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“…This work draws on empirical evidence that games are highly motivating and have natural ties with how people learn (Gee 2003;Kapp 2012;McNamara et al 2009). In recent years, games have been used to teach a variety of subjects including scientific inquiry (Clarke and Dede 2009;Rowe et al 2011), mathematics principles (Conati 2002), negotiation skills (Kim et al 2009), foreign languages (Hallinen et al 2009;Johnson 2010), policy argumentation (Easterday et al 2011), and critical reasoning (Millis et al 2011).…”
Section: Game-based Learningmentioning
confidence: 99%
“…This work draws on empirical evidence that games are highly motivating and have natural ties with how people learn (Gee 2003;Kapp 2012;McNamara et al 2009). In recent years, games have been used to teach a variety of subjects including scientific inquiry (Clarke and Dede 2009;Rowe et al 2011), mathematics principles (Conati 2002), negotiation skills (Kim et al 2009), foreign languages (Hallinen et al 2009;Johnson 2010), policy argumentation (Easterday et al 2011), and critical reasoning (Millis et al 2011).…”
Section: Game-based Learningmentioning
confidence: 99%
“…Research shows that computer agents can be successfully used for tutoring, collaborative learning, co-construction of knowledge, and CPS (e.g., Biswas et al 2010;Graesser et al 2008;Millis et al 2011). A computer agent can be capable of generating goals, performing actions, communicating messages, sensing its environment, adapting to changing environments, and learning (Franklin and Graesser 1996).…”
Section: Human-to-human and Human-to-agent Approach In Cps Assessmentmentioning
confidence: 99%
“…Using their agent's performance as motivation and a guide, students study the available resources so that they can remediate the agent's knowledge and, in the process, learn the domain material themselves. Operation ARIES (Cai et al 2011;Millis et al 2011) uses animated pedagogical agents that converse with the student in a game-based environment for helping students learn critical-thinking skills and scientific reasoning within scientific inquiry. The system dynamically adapts the tutorial conversations to the learner's prior-knowledge.…”
Section: Human-to-human and Human-to-agent Approach In Cps Assessmentmentioning
confidence: 99%
“…In complex social interactions, some individuals support and praise other team members, whereas other individuals disagree with team members and provide negative feedback on the basis of false evidence. Furthermore, participants may have a different statuses, perspectives, abilities, and understandings when attempting to solve the problem (Millis et al, 2011;Wiley & Jensen, 2007). Therefore, single and multiple computer…”
Section: Introductionmentioning
confidence: 99%