2003
DOI: 10.1109/tcsvt.2003.816514
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Optimal 3-d coefficient tree structure for 3-d wavelet video coding

Abstract: An optimal three-dimensional (3-D) coefficient tree structure for 3-D zerotree wavelet video coding is considered in this paper. The 3-D zerotree wavelet video coding is inspired by the success of the two-dimensional (2-D) zerotree wavelet image coding. Existing 3-D zerotree wavelet video codecs use the either symmetric or symmetric-alike 3-D tree structure, which is a straightforward extension of the symmetric 2-D tree structure in the zerotree wavelet image coding. In this paper, we show that the 3-D zerotre… Show more

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Cited by 61 publications
(8 citation statements)
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“…They Modified the 3-D SPIHT and the 3-D EBCOT coding schemes and applied them for compressing the medical data and showed that their method gives comparable results for both lossy and lossless compression [5]. An optimal 3-D co-efficient tree structure for 3-D zero tree wavelet video coding was proposed and they showed that the 3-D zero tree coding need not be applied symmetrically along all the directions and that the asymmetrical trees can produce higher compression ratio than the symmetrical ones [11].They had incorporated the region of interest(ROI) detection stage and texture modelling stage into the 3-D wavelet and SPIHT framework.3-D SPECK and 3-D binary set splitting with k-D trees(3-D BISK) have been used mostly for compression of hyper spectral images [12]. They had shown that 3-D SPECK gave comparable performance to that of the 3-D SPHIT coder [13].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…They Modified the 3-D SPIHT and the 3-D EBCOT coding schemes and applied them for compressing the medical data and showed that their method gives comparable results for both lossy and lossless compression [5]. An optimal 3-D co-efficient tree structure for 3-D zero tree wavelet video coding was proposed and they showed that the 3-D zero tree coding need not be applied symmetrically along all the directions and that the asymmetrical trees can produce higher compression ratio than the symmetrical ones [11].They had incorporated the region of interest(ROI) detection stage and texture modelling stage into the 3-D wavelet and SPIHT framework.3-D SPECK and 3-D binary set splitting with k-D trees(3-D BISK) have been used mostly for compression of hyper spectral images [12]. They had shown that 3-D SPECK gave comparable performance to that of the 3-D SPHIT coder [13].…”
Section: Related Workmentioning
confidence: 99%
“…This is called the 3-D symmetrical wavelet transformation, where all the dimensions are decomposed to equal number of levels by applying wavelet transform alternately to each axis in figure 2. [11].On the other hand,3-D wavelet transform can be also be obtained by applying 2-D spatial transform first, followed by wavelet transform on the z axis separately. The spatial axis are decomposed to equal number of levels 'L' but the z axis can be decomposed to 'l' levels which need not be equal to 'L'.…”
Section: Input Imagementioning
confidence: 99%
“…2003; Chao et al. 2003; Gibson et al. 2004; Xiaolin and Tang 2005; Sriram and Shyamsunder 2011; Ramakrishnan and Sriram 2006; Srikanth and Ramakrishnan 2005; He et al.…”
Section: Introductionmentioning
confidence: 99%
“…2004; Xiaolin and Tang 2005; Sriram and Shyamsunder 2011; Ramakrishnan and Sriram 2006; Srikanth and Ramakrishnan 2005; He et al. 2003). A method based on block-based quad-tree compression, layered zero-coding, and context-based arithmetic coding was proposed by Schelkens et al.…”
Section: Introductionmentioning
confidence: 99%
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