“…Consequently, many studies have investigated and discussed the learning effects of online educational games outside the classrooms or after school (Chen & Yang, 2012; Psotka, 2013; Shih, Shih, Shih, Su, & Chuang, 2010; Tsai, Yu, & Hsiao, 2012). The other studies focus on how to construct an Internet-based multiplayer online games environment as their virtual classroom to assisted learning and interacting (Burgess & Ice, 2011; Kim & Blankenship, 2013; Mayrath, Traphagan, Jarmon, Trivedi, & Resta, 2010). However, related fewer works are focused on applying the game into the formal face-to-face classroom setting with wireless handheld devices, which might change the classroom climate to be more interactive and pleasurable which can be a critical issue worthy of our attention.…”