2011 19th International Conference on Geoinformatics 2011
DOI: 10.1109/geoinformatics.2011.5980830
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Optimization for viewshed analysis on GPU

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Cited by 15 publications
(8 citation statements)
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“…To improve the computational efficiency of 3D Fresnel zone analysis, the following enhancements are required: (1) a solution to the time-consumption problem through the application of the latest viewshed techniques, such as GPU parallel processing [22][23][24]27]; (2) the efficient application of a large high-resolution DSM processing algorithm [29]; (3) the application of a visibility analysis technique which considers vegetation in the DSM [64,65]; and (4) the consideration of the sampling order of cells included in 3D Fresnel zones [66][67][68]. …”
Section: Discussionmentioning
confidence: 99%
“…To improve the computational efficiency of 3D Fresnel zone analysis, the following enhancements are required: (1) a solution to the time-consumption problem through the application of the latest viewshed techniques, such as GPU parallel processing [22][23][24]27]; (2) the efficient application of a large high-resolution DSM processing algorithm [29]; (3) the application of a visibility analysis technique which considers vegetation in the DSM [64,65]; and (4) the consideration of the sampling order of cells included in 3D Fresnel zones [66][67][68]. …”
Section: Discussionmentioning
confidence: 99%
“…This volume of threads fits well with the GPGPU paradigm, which argues for a very high number of independent threaded operations being executed simultaneously over a sustained [10,14]. There has been a concerted effort to discover the potential performance benefits of using the GPU as a viewshed processor [15,12,3], which aims to either modify existing CPU algorithms, or design new algorithms specifically for CUDA hardware; [6] presents a novel algorithm for 'combing' the DEM via thread directions. Whilst the algorithm gained notable performance increases, the speedup relied on a CUDA specific design, particularly optimizing for CUDA warps.…”
Section: Introductionmentioning
confidence: 96%
“…The partitioned data blocks are distributed to these processors to execute currently by means of the existing sequential algorithms, but the performance improvement of these methods is still very limited. 8,17,18 The parallel computing technique based on the GPU is utilized to perform viewshed analysis more efficiently in some cases. 14,16 In recent years, with the development of GPU (graphics processing unit) programming technology, the parallel algorithm based on GPU is widely studied.…”
mentioning
confidence: 99%
“…19 An efficient modified R3 algorithm is designed, which executed on the GPU by a two-level spatial domain decomposition strategy. 17 Although these algorithms have gained a notable increase in computation performance, the speedup ratio of them depends on a specific design and a platform-specific optimization to yield significant gains. 12 The basic interpolation method is mapped into GPU application to achieve high speed by assigning the data into different memory and regularizing the computing instructions.…”
mentioning
confidence: 99%
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