“…In addition, the use of multimedia can affect spatial abilities (Heo & Toomey, 2019). Some of the media that are often used in learning geometry are tangram (Bergstrom & Zhang, 2016;Moursund, 2007), geoboard (Mudaly & Sibiya, 2018;Trimurtini, Safitri, Sari, & Nugraheni, 2020), android-based media (Bektiningsih, Nugraheni, & Sari, 2020), geogebra (Başara, 2020;Klemer & Rapoport, 2020;Topuz & Birgin, 2020) electronic module (Suastika & Wahyuningtyas, 2020), augmented (İbili, Çat, Resnyansky, Şahin, & Billinghurst, 2019) and virtual reality-based media (Gecu-parmaksiz & Delialioglu, 2019).…”