2013
DOI: 10.1002/j.2168-0159.2013.tb06536.x
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P.133: 3D Multi‐Touch System by Using Coded Optical Barrier on Embedded Photo‐Sensors

Abstract: Limited by construction complexity, bare finger touch systems are not ready to be used on mobile devices. Hence, we proposed a system using coded optical barrier with less hardware and software complexity; based on the construction, touch algorithm is programed to obtained 3D location (x,y,z) of input(s). Finally, our concept was implemented on a 4-inch panel. The system was able to sense up to 3 touch inputs simultaneously within 35 mm working range. Author Keywords3D touch; multi-touch; near-distance touch; … Show more

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Cited by 3 publications
(3 citation statements)
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“…Generally, camera-based technology is better in high resolution and anti-interference [9][10][11] while source-sensor-based technology is better in response time and compact volume [12][13][14][15] . However, as mentioned above, high resolution, anti-interference, fast response time, compact volume, along with acceptable cost are all considerably concerned for practical virtual mouse.…”
Section: Introductionmentioning
confidence: 99%
“…Generally, camera-based technology is better in high resolution and anti-interference [9][10][11] while source-sensor-based technology is better in response time and compact volume [12][13][14][15] . However, as mentioned above, high resolution, anti-interference, fast response time, compact volume, along with acceptable cost are all considerably concerned for practical virtual mouse.…”
Section: Introductionmentioning
confidence: 99%
“…Current technologies that are potential to realize such a virtual mouse mainly include dual‐camera positioning, structured light, time of flight, and integral imaging . These technologies have achieved great success in different application fields; however, they have respective shortcomings in consideration of the particular requirements of a virtual mouse.…”
Section: Introductionmentioning
confidence: 99%
“…Current technologies that are potential to realize such a virtual mouse mainly include dual-camera positioning, structured light, time of flight, and integral imaging. [6][7][8][9][10][11][12][13][14] These technologies have achieved great success in different application fields; however, they have respective shortcomings in consideration of the particular requirements of a virtual mouse. For instance, the structured light technology introduced by Andrews and Litchinitser 7 and integral imaging technology introduced by Traver et al 8 call for powerful computing capacity; the time of flight technology introduced by Breuer et al 9 has a relatively high cost; and the dualcamera positioning technology introduced by Morrison 10 leads to a considerable volume.…”
Section: Introductionmentioning
confidence: 99%