“…We can see that some regions of the original covered depth data (red) are blurred, which will mislead the prediction. Compared to covered depth data, the reconstructed depth images (green) can provide more pose information than the original covered Animating a human with a novel view and expression sequence from a single image opens the door to a wide range of creative applications, such as talking head synthesis [228,229], augmented and virtual reality (AR/VR) [230], image manipulation [4,231,35], as well as data augmentation for training of deep models [232,34,33]. Early works of image animation mostly employed either 2Dbased image generation models [233,234,235,236], or 3D parametric models [237,238,239,240] (e.g., 3DMM [241]), but they mostly suffer from artifacts, 3D inconsistencies or unrealistic visuals.…”