2018
DOI: 10.7763/ijmo.2018.v8.621
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Parallel Preprocessing for the Optimal Camera Placement Problem

Abstract: Abstract-This paper deals with the preprocessing needed for the optimal camera placement problem, which is stated as a unicost set covering problem (USCP). Distributed and massively parallel computations with graphics processing unit (GPU) are proposed in order to perform the reduction and visibility preprocessing respectively. An experimental study reports that a significant speedup can be achieved, and we give a general heterogeneous parallel approach that brings together these parallel computations. In addi… Show more

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Cited by 7 publications
(1 citation statement)
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“…For 25 out of 32 instances however, CPLEX ranked first and reached optimality on 16. More importantly, it managed to find feasible solutions to all instances, something it could not always achieve on the OR-Library instances [4] or the toy instances used in [8,9]. Most of these sets are significantly smaller than the instances used in this paper when looking at |I| and |J |.…”
Section: Discussionmentioning
confidence: 91%
“…For 25 out of 32 instances however, CPLEX ranked first and reached optimality on 16. More importantly, it managed to find feasible solutions to all instances, something it could not always achieve on the OR-Library instances [4] or the toy instances used in [8,9]. Most of these sets are significantly smaller than the instances used in this paper when looking at |I| and |J |.…”
Section: Discussionmentioning
confidence: 91%