2020
DOI: 10.48550/arxiv.2003.12181
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ParSeNet: A Parametric Surface Fitting Network for 3D Point Clouds

Abstract: We propose a novel, end-to-end trainable, deep network called ParSeNet that decomposes a 3D point cloud into parametric surface patches, including B-spline patches as well as basic geometric primitives.ParSeNet is trained on a large-scale dataset of man-made 3D shapes and captures high-level semantic priors for shape decomposition. It handles a much richer class of primitives than prior work, and allows us to represent surfaces with higher fidelity. It also produces repeatable and robust parametrizations of a … Show more

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Cited by 3 publications
(15 citation statements)
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“…The generation of the B-spline surface has been tested on the mesh of the right wrist of a HRP-4C humanoid robot. It shows approximation errors similar to what can be obtained with common NLLS approximation [24] or deep-learning-based methods [29][30][31]. It has been observed that the error is higher where the mesh has higher curvature.…”
Section: Discussionsupporting
confidence: 77%
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“…The generation of the B-spline surface has been tested on the mesh of the right wrist of a HRP-4C humanoid robot. It shows approximation errors similar to what can be obtained with common NLLS approximation [24] or deep-learning-based methods [29][30][31]. It has been observed that the error is higher where the mesh has higher curvature.…”
Section: Discussionsupporting
confidence: 77%
“…The proposed method requires a user-defined set of planes and a 3D mesh as input. Thus, it is not as automatic as other surface approximation methods [24,[29][30][31]; however, it allows the user to finely tune the calibration, even for complex shapes. Currently, the method has been validated on a smooth surface but can take advantage of its configuration capabilities to be used on more complex surfaces.…”
Section: Discussionmentioning
confidence: 99%
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“…More recent progress further demonstrating the potential of primitive shapes introduces different deep neural network designs such as a vowel-based network to generate primitives (Tulsiani et al 2017), an image-based network combined with Conditional Random Field (CRF) (Kalogerakis et al 2017), and point-based network with differentiable primitive model estimator ). However, those methods generally took a 3D model or a point cloud randomly sampled on a model's surface as the input (Paschalidou et al 2019(Paschalidou et al , 2020, even required fine-grained labels to train the networks (Sharma et al 2020), which is not as feasible to achieve for grasping.…”
Section: Primitive Shapesmentioning
confidence: 99%