Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems 2018
DOI: 10.1145/3170427.3174362
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Participatory Design of a Virtual Reality Exercise for People with Mild Cognitive Impairment

Abstract: This case study describes the creation of a headmounted display virtual reality exergame program for promoting physical exercise for people with mild cognitive impairment (MCI), namely people with earlystage dementia. We engaged in an iterative participatory design process with kinesiologists, recreational therapists, and people with MCI prior to pilot-testing a prototype program with three persons with MCI. The test participants engaged in the exergame, were able to do the exercises, and their feedback was ve… Show more

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Cited by 61 publications
(62 citation statements)
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“…It is important to be aware of the heterogeneity in technology use abilities [12][13][14]. Involving end users in design and development of technology is especially important for the development of usable technology [15][16][17].…”
Section: Introductionmentioning
confidence: 99%
“…It is important to be aware of the heterogeneity in technology use abilities [12][13][14]. Involving end users in design and development of technology is especially important for the development of usable technology [15][16][17].…”
Section: Introductionmentioning
confidence: 99%
“…Or 2017), an improvement of kitchen environment usability (Ceccacci, Germani, and Mengoni 2012), serious games design(Eisapour et al 2018;Ahmed et al 2018;Levy et al 2016), design and use of virtual avatars (Carrasco Zuffi 2018), satisfaction in 360 • travel media(Srifar 2018), evaluation of complex environments exploration capacity(Morganti et al 2009), and examine the usability of a newly designed virtual reality environment(Fong et al 2010).What were the data analysis procedures? Among the 63 selected studies, 59 presented the adopted method of data analysis.The majority of the studies used statistical methods in their analyzes 35.…”
mentioning
confidence: 99%
“…There have been various efforts to overcome several of the technological barriers faced by users affected by specific impairments or limitations, that take into account their particular characteristics and needs (Newell and Gregor, 1997;Alm and Nakamura, 2001;Gregor et al, 2002;Eisapour et al, 2018). Fischer (2001) classified users into different types, with respect to particular needs and characteristics, and within various environments.…”
Section: Resources and System Implementation Phasementioning
confidence: 99%