2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct) 2016
DOI: 10.1109/ismar-adjunct.2016.0038
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Participatory Design of STEM Education AR Experiences for Heterogeneous Student Groups: Exploring Dimensions of Tangibility, Simulation, and Interaction

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Cited by 9 publications
(1 citation statement)
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“…In AR/VR application creation, prototyping sessions are embedded in UCD approaches with a focus on end-user or stake-holder involvement, for example during participatory design (PD) sessions as well as co-creation and experience prototyping workshops (e.g. [11,14,24,27,77]. For instance, Brösting and Gruhn [10] developed a concept that enables developers and UI designers to collaborate on the creation of industrial AR applications.…”
Section: Collaborative Prototyping In Interdisciplinary Teamsmentioning
confidence: 99%
“…In AR/VR application creation, prototyping sessions are embedded in UCD approaches with a focus on end-user or stake-holder involvement, for example during participatory design (PD) sessions as well as co-creation and experience prototyping workshops (e.g. [11,14,24,27,77]. For instance, Brösting and Gruhn [10] developed a concept that enables developers and UI designers to collaborate on the creation of industrial AR applications.…”
Section: Collaborative Prototyping In Interdisciplinary Teamsmentioning
confidence: 99%