2021
DOI: 10.1177/14614448211018177
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“Pay for your choices”: Deconstructing neoliberal choice through free-to-play mobile interactive fiction games

Abstract: This article studied the neoliberal ideas of choice and agency manifested in the structures of two interactive fiction or “choose-your-own-adventure” games, Choices: Stories you Play and Episode—Choose Your Story, and their free-to-play profit system to explore the hegemonic operation of neoliberalism and participatory resistances to it. Neoliberal choice was approached as a strategy that operates by encouraging an actualization of one’s best self yet inscribing what it should entail. Despite the rhetoric of a… Show more

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Cited by 5 publications
(1 citation statement)
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“…Of course such experiences of disempowerment can have a negative impact on players: Gowler and Iacovides [28] describe gaming experiences which players strongly disliked; noting that "players become uncomfortable because they just don't know what is going to happen next, or if they will be able to cope" [28, p. 333]. Likewise, disempowerment can be actively used to force players into predatory micro-transactions [38]. An important factor in this seems to be the disempowered player's ability to consent to the experience.…”
Section: Related Workmentioning
confidence: 99%
“…Of course such experiences of disempowerment can have a negative impact on players: Gowler and Iacovides [28] describe gaming experiences which players strongly disliked; noting that "players become uncomfortable because they just don't know what is going to happen next, or if they will be able to cope" [28, p. 333]. Likewise, disempowerment can be actively used to force players into predatory micro-transactions [38]. An important factor in this seems to be the disempowered player's ability to consent to the experience.…”
Section: Related Workmentioning
confidence: 99%