With advancements in computer graphics, creating natural images has always been the main purpose, image rendering is all based on principles of physics. So, understanding the physics of image rendering will enable us to create the most realistic images. A ray of light hit a surface with different orientation and reflects as per the rules of physics. It is difficult to calculate the light reflection of complex foliage, such as trees, so, the reflection of this natural complexity needs to be adapted to rendering situations. In this research, the researchers provide demonstrations to enable students to understand the light reflection in nature, light calculation in computer graphics and methods to apply them to render realistic tree images. The researchers assign students to render 3D realistic tree images to assess the students’ understanding by applying the diffuse reflection value, specular reflection value and surface normal direction to render realistic tree images. The researchers find that most students understand of diffuse reflection, specular reflection, and surface normal direction causes the rendering results to be most realistic.