2022
DOI: 10.30999/ujmes.v7i2.2140
|View full text |Cite
|
Sign up to set email alerts
|

Pengaruh Penggunaan Game Edukasi Wordwall Terhadap Motivasi Dan Hasil Belajar Matematika Peserta Didik

Abstract: This research is motivated by the lack of student motivation to learn, causing student learning outcomes to be low. Alternative media that can be used to increase students' motivation and learning outcomes is wordwall educational game media. The purpose of this study was to determine whether there was a significant effect of the use of wordwall educational games on the motivation and learning outcomes of seventh grade students in the quadrilateral material. This research is a quantitative research with an expe… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
1
0
5

Year Published

2023
2023
2024
2024

Publication Types

Select...
5

Relationship

0
5

Authors

Journals

citations
Cited by 5 publications
(6 citation statements)
references
References 3 publications
0
1
0
5
Order By: Relevance
“…In problem solving, critical thinking skills must also be mastered, in line with that educational games based on a research that states that the educational game products produced have also been stated to be practical and effective in improving students' creative thinking skills (Arisandy et al, 2021). In addition to improving problem solving skills, educational games can also increase student learning motivation based on a study that states that there is a positive and significant influence wordwall-based educational games on learning motivation in mathematics learning of class V C students at SDN Kapuk Muara 03 (Walidah et al, 2022).…”
Section: Resultsmentioning
confidence: 85%
“…In problem solving, critical thinking skills must also be mastered, in line with that educational games based on a research that states that the educational game products produced have also been stated to be practical and effective in improving students' creative thinking skills (Arisandy et al, 2021). In addition to improving problem solving skills, educational games can also increase student learning motivation based on a study that states that there is a positive and significant influence wordwall-based educational games on learning motivation in mathematics learning of class V C students at SDN Kapuk Muara 03 (Walidah et al, 2022).…”
Section: Resultsmentioning
confidence: 85%
“…Dengan memanfaatkan teknologi yang sudah ada dan berkembang, maka salah satu media pembelajaran yang dapat digunakan untuk menunjang kegiatan pembelajaran adalah dengan menggunakan game edukasi (Suwarno & Suratsih, 2018). Penggunaan game edukasi dalam kegiatan pembelajaran penting dilakukan, mengingat karakteristik peserta didik sekarang yang termasuk dalam kategori digital native, yakni peserta didik yang hidup dalam lingkungan teknologi (Walidah et al, 2022) Fauzi ( 2019) menunjukkan hasil bahwa game online menggunakan Android berdampak positif terhadap prestasi belajar siswa. Game mulai digunakan oleh guru sebagai media pembelajaran saat kegiatan belajar mengajar dikelas.…”
Section: Pendahuluanunclassified
“…Selain itu model pembelajaran yang masih konvensional tanpa adanya media pembelajaran menjadikan siswa semakin sulit memahami materi (Hasibuan et al, 2022). Fungsi komposisi dan invers yang dianggap sulit oleh peserta didik, dikarenakan peserta didik yang belum memahami materi serta perhitungan dan pengerjaannya yang sangat rumit, dan rendahnya kemampuan siswa dalam proses pemecahan masalah (Amelia & Susanti, 2021;Tantri & Fahmi, 2020).…”
Section: Pendahuluanunclassified