2024
DOI: 10.1007/s10606-024-09498-7
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“People are Way too Obsessed with Rank”: Trust System in Social Virtual Reality

Qijia Chen,
Jie Cai,
Giulio Jacucci

Abstract: Social Virtual Reality (VR) is growing in popularity and has drawn the attention of HCI academics. Social VR experiences harassment just like other online environments. The Trust System (TS) in VRChat, one of the most prominent social VR platforms, is designed to measure and indicate users’ trustworthiness in order to reduce toxicity in the platform. In this research, we analyzed data from “r/VRChat,” to understand how users perceive the system. We found that users interpret the system differently. Problems in… Show more

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