2021
DOI: 10.3390/ijerph18052501
|View full text |Cite
|
Sign up to set email alerts
|

Perceived Safety and Pedestrian Performance in Pedestrian Priority Streets (PPSs) in Seoul, Korea: A Virtual Reality Experiment and Trace Mapping

Abstract: Pedestrian Priority Street (PPS) project, launched to encourage safer and more convenient walking by improving the inferior pedestrian environment on narrow streets without sidewalks, is based on Monderman’s shared space concept. Similar to the shared space approach, PPS aims for mutual consideration between pedestrians and drivers and strives to create a pedestrian-friendly environment, but the project relies on a unique road surface design. Considering the two main goals of the PPS project, this study invest… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
11
0

Year Published

2021
2021
2024
2024

Publication Types

Select...
7
1

Relationship

1
7

Authors

Journals

citations
Cited by 19 publications
(11 citation statements)
references
References 28 publications
0
11
0
Order By: Relevance
“…Participants were allowed to stand still or walk around the room while the simulation moved around them, irrespective of their own movements. Additionally, VR has been used to measure perceived safety of various environments through self-report [82][83][84] and physiological responses 83 using motionless VR environments. While impressions formed in VR environments are more similar to those formed in their corresponding real-world environment than are impressions formed using photographs 84 , these studies still do not investigate walking behavior as participants do not meaningfully walk to navigate the VR environments.…”
Section: Methods 3: Photo Elicitation Studiesmentioning
confidence: 99%
See 1 more Smart Citation
“…Participants were allowed to stand still or walk around the room while the simulation moved around them, irrespective of their own movements. Additionally, VR has been used to measure perceived safety of various environments through self-report [82][83][84] and physiological responses 83 using motionless VR environments. While impressions formed in VR environments are more similar to those formed in their corresponding real-world environment than are impressions formed using photographs 84 , these studies still do not investigate walking behavior as participants do not meaningfully walk to navigate the VR environments.…”
Section: Methods 3: Photo Elicitation Studiesmentioning
confidence: 99%
“…The purpose of this methodology is to immerse participants into a city-scale modifiable virtual environment and allow free movement in the environment via overground walking. While VR technology has been used in walking research 72,75,76,[79][80][81][82][83][84][85][86][87][88][89][90][91][92] , we propose a novel use affording participants the ability to physically walk around a large urban environment without the use of a laborious omnidirectional treadmill. Our study set-up allows researchers to address novel questions such as how environmental modifications affect decisions regarding whether to walk and for what duration.…”
Section: Methods 3: Photo Elicitation Studiesmentioning
confidence: 99%
“…To measure human behavior, experiences, and perception in the built environment through surveys, various methods can be employed, such as virtual environments (Evers et al, 2023;Birenboim et al, 2021;Echevarria Sanchez et al, 2017;Johnson et al, 2010;Lee and Kim, 2021;Leite et al, 2019;Lu et al, 2021), real images and videos (Alhasoun and Gonzalez, 2019;Chen et al, 2022;Ye et al, 2019), and the tracking of real behavior (Al Mushayt et al, 2021;Batool et al, 2021;Liu et al, 2021).…”
Section: Human Perception In Relation To the Built Environmentmentioning
confidence: 99%
“…Based on these variables, several studies empirically investigated the effect of 3D to 5D variables after controlling for other factors [21][22][23][24][25][26][27][28][29]. Studies have also examined the role of microscopic streetscape elements such as architectural details and aesthetics, street furniture, pavement design, microclimate, and safety [30][31][32][33][34][35].…”
Section: Theoretical Background and Literature Review 21 Pathways Fro...mentioning
confidence: 99%